Tuesday, June 16, 2009
Monday, June 8, 2009
PROJECT 3: CONCEPT DEVELOPMENT
Concept and Sketch model
This idea was very straight forward, extrusion of cubes at different levels, and having a plane as a roof for the shorter levels (idea from 21st Century Museum). The cubes are also at angles, and seperating the different functions clearly. But there are a few unresolved issues like the roof and a straightforward circulation of people that want to get from the main street to the carpark without going through the gallery (and vice versa). Through having these cubes at angles, they created 'voids' that made other spaces, and those became my storage and office spaces.
Through developing the idea above, it had transformed alot. Through adding a pathway for the circulation of the street and rear, there needed to be a seperation of the gallery, and so the cubes were reorienated to such. By looking at Hirst's artwork, I figured that I could divide and cut the cubes up, and move them around, just like his dissected animals. Then through using a 3mx3m grid, I was able to play with the cubes and created this new-age, modern form. I wanted to play with the main gallery for it didn't have to be a few rooms, but one big one with partitions for the paintings.
Through researching on contemporary art galleries, I found that artists prefer spaces described like old industrial warehouses which are like their studios, having rough structures, large spans, and generous ceiling heights. This provides maximum freedom of expression. This is why I had chosen to use cubes at first. But the art dealer will want an icon to attract visitors and buyers, so there is a dilemma of functional simplicity and gallery desire for aesthetics. Through this I used the grid and played with the shape and made something simple and yet more complex.
There was a big focus on the gallery space, and through the high ceiling spaces, and walls seperated (9m wall to 3x3m walls), this made a more intimate space in which the works were more focused on. And panels were added for more paintings. Since this was the main part of the building, I lowered the other heights, and made this the focal point. And due to its shape, it gave character to my building, and due to its linearity and orthogonal shape, it fits well in the site and its environment.
WORK IN PROGRESS
Through using Revit and then seeing the 3D model, I was able to visualise what I have designed and was able to change the windows and openings to what I wanted it to look like. In the end I made openings like Goetz Gallery (above the paintings), for it let the light in, but not hitting the paintings directly. I was also able to play around with the roof heights, where there is a slight angle allowing light into the space. And by bringing that angle down to the ground, I was able to produce more height differences, while adding steps to the main gallery (seen second pic below).
Through using Revit and then seeing the 3D model, I was able to visualise what I have designed and was able to change the windows and openings to what I wanted it to look like. In the end I made openings like Goetz Gallery (above the paintings), for it let the light in, but not hitting the paintings directly. I was also able to play around with the roof heights, where there is a slight angle allowing light into the space. And by bringing that angle down to the ground, I was able to produce more height differences, while adding steps to the main gallery (seen second pic below).
Saturday, June 6, 2009
PROJECT 3: INSPIRATION
CASE STUDIES:
21st Century Museum - SANAA
This gallery is very simple, yet beautiful. It is a box, with two main levels, one which is half submerged in the ground. In order to get light into these spaces, the other half (above ground) is composed of translucent glass. Through this, light is filtered into the spaces, not damaging the artworks. There are also alot of other interesting plays with light in this building.
21st Century Museum - SANAA
This is one of the first buildings I was investigated. There was a very interesting installation in which I really liked (a swimming pool installation), and also I have always liked SANAA's work. This museum is very simple concept, boxes and cylinders that are extruded to different levels with a plane intersecting them. Having these shapes, from outside, we can see how the rooms and galleries are seperated, and is a really nice organization of the spaces.
Tomihiro Art Museum - Makoto Yokomizo
Similar to the above case, there is a repetition of shapes. But in this museum, the circles are of different shapes and are of a cluttered organization. I really liked this cluttered organization of shapes, but I cannot use circles for my gallery since the spaces aren't really big and that I cannot hang big paintings on curved walls. Other polygons can use this organization, and it would be interesting.
This gallery is very simple, yet beautiful. It is a box, with two main levels, one which is half submerged in the ground. In order to get light into these spaces, the other half (above ground) is composed of translucent glass. Through this, light is filtered into the spaces, not damaging the artworks. There are also alot of other interesting plays with light in this building.
Friday, June 5, 2009
PROJECT 3: ARTIST
ARTIST:
DAMIEN HIRST (born 1965 in Bristol, UK)
His wide-ranging practice - installations, sculpture, painting and drawing - sought to challenge the boundaries between art, science and popular culture. His energy and inventiveness, and his consistently visually arresting work has made him a leading artist of his generation.
He explores uncertainty at the core of human experience: love, death, loyalty and betrayal through unexpected and unconventional media. Best known for present animals in vitrines suspended in formaldehyde such as The Physical Impossibility of Death in the Mind of Someone Living, his works recast fundamental questions concerning the meaning of life and the fragility of biological existence.
DAMIEN HIRST (born 1965 in Bristol, UK)
His wide-ranging practice - installations, sculpture, painting and drawing - sought to challenge the boundaries between art, science and popular culture. His energy and inventiveness, and his consistently visually arresting work has made him a leading artist of his generation.
He explores uncertainty at the core of human experience: love, death, loyalty and betrayal through unexpected and unconventional media. Best known for present animals in vitrines suspended in formaldehyde such as The Physical Impossibility of Death in the Mind of Someone Living, his works recast fundamental questions concerning the meaning of life and the fragility of biological existence.
The Physically Impossibility of Death in the Mind of Someone Living
Monday, June 1, 2009
PROJECT 3: SITE ANALYSIS
SITE 1
Street view
Rear/side view
Due to the site being so long, it allows circulation from King Street to the parking lot and to the park in the rear (and vice versa). It is important to design the building so that this circulation is still very thorough. Having such a big empty space at the rear area (car park) and having a park behind that makes this site very nice, and so circulation essential. The surrounding buildings are fairly boxy and have canopies. From the site plan, the buildings are very linear as well.
Street view
Rear/side view
Due to the site being so long, it allows circulation from King Street to the parking lot and to the park in the rear (and vice versa). It is important to design the building so that this circulation is still very thorough. Having such a big empty space at the rear area (car park) and having a park behind that makes this site very nice, and so circulation essential. The surrounding buildings are fairly boxy and have canopies. From the site plan, the buildings are very linear as well.
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